Hi!

This is my second game that I have created myself and released. You play with W, A, S and D and the mouse. The game is about a astronaut that is protecting earth from astroids in his spaceship. You can buy turrets, buy protecting walls and upgrade your ship! 

And maybe you can beat the record....

Updated 9 days ago
Published 13 days ago
StatusReleased
PlatformsHTML5
AuthorGamerNine
GenreStrategy, Shooter
Made withUnity
Tags2D, Arcade, Indie, Pixel Art, Sci-fi, Space, Unity

Comments

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(1 edit)

Like the game concept! though would like to offer some feedback. You have a lot of great features like the particle effects and the working high score chat. It would be less stressful opening the shop if that also paused the game. And it would be nice having some way to view the high scores without dying. The difficulty is currently very high since you have no idea where the asteroids are coming from, if they are blocked by the planet, you will have a hard time getting their and angling yourself in time. Otherwise, I am excited to see where this project goes considering I am also developing a space themed game :)

Hi! Thank you so much for your feedback! I really appreciate it and it helps a lot with the development…

And with the spaceship not being able to shot asteroids behind the planet, it would have been good to fix. But I can’t come up with a idea alone to make it easier. So if you get any idea, please tell me. Thanks 🙏 

I assume you are using raycasts for the collision detection I think you can input physics layer filters to the raycast function and then you just need to add a new physics layer to the planet so you can filter it out and still have the player's and asteroids collide with it, just not the raycasts.

Thank you so much!